2026-08-16 To Type a Tale devlog
Chapter 3 progress and minor overhaul to word/letter banks
published: Sun 16 August 2026This devlog series's purpose is twofold: to keep alpha/beta players up-to-date on what is happening with the game's progress, and to give fellow indie devs a peek into how I work through dev challenges. What I realized today is that I haven't detailed how I make these devlogs, which is apparently something that other indie devs struggle with. So I'll give a quick summary in this devlog entry.
First off, I use git to store all of my code, art assets, music, marketing material, and even these devlogs. If you aren't using git (or some other VCS), you need to start now. In particular, I write detailed commit messages about all of my changes (which you can see in the Raw Git Log section). Each Sunday, I pull up a list of the commits I made during the past week and paste them into a new devlog entry. I then prune any minor commits or other bits I don't feel like talking about, summarize the rest into bullet-points, and then organize those bullet-points into 4 categories: frontend, backend, scripting/modding, and writing/story. Finally, I put together an intro paragraph summarizing the largest bullet-points, translate each of the categories and their points into prose, and write a final paragraph about future plans. The final step before uploading to the 3 different fronts (personal blog, Steam, Itch) is coming up with a one-liner description of the devlog entry ("Chapter 3 progress and minor overhaul to word/letter banks" in this case). Condense and expand.