2025-06-01 World Editor
World Editor
published: Sun 01 June 2025This week was all about the world editor. You can access it in the binary version by running the game with CLI param --world-editor
. The world editor allows adding terrain and objects right now, but may have more features in the future.
Your world changes are saved to the "user folder", which is buried deep within some subfolders. I provided a button you can click to open said user folder (assuming you're not in the web version). You can also click the export button to download a zip of all your modified world chunks.
The world chunks are currently a very small size (1000x1000 pixels) so that I can test chunk-loading. They will probably be expanded to 10x this size soon. On each map version update, you will need to run the world editor again first, as it handles updating user maps.
When running the main game, you can specify if you want to use your custom world when hosting a game.
Some other notable changes:
- Boost-recharge timers are now visualized above the character heads.
- Fixed the jittering that occured when going down slopes at high speed. Added some big slopes to test that.
- NPCs will no longer run into walls for extended periods of time.