2026-04-19 Type It All intro
Intro to new project Type It All
published: Mon 20 April 2026Type It All is a typing game where everything is typeable. I've started this project in an effort to get something published quickly, as MorCol is going to take several years and I want to gauge the viability of games publishing sooner than that.
The inspiration for TIA was me noticing that most/all typing games are simply other genres (FPS, tower defense, adventure, etc.) with the typing of random words slapped on. I wanted to make a game where not only was typing the primary focus, but you typed full sentences and paragraphs. I've been struggling coming up with an actual "game" with this gameplay, but I believe I've settled on making a choose-your-own-adventure story where the challenge is in reaching a certain WPM in order to make choices. e.g. if you don't reach 50 WPM, you can't rush across the cave successfully and stab the villain
Additional challenge is generated by having certain words interrupt or damage your WPM or letter-collection. The examples I'm sure of so far are red words which halve your WPM if collected and yellow words which explode (destroying letters around them instead of collecting them) if they are not collected quickly. I aim to slowly introduce these "challenge words" over the course of the story, to simulate the difficulty of a long journey.
Another USP I'm putting in is dynamic music. The songs I'm composing will be split into ~10-18 tracks, with each track being associated with a certain group of letters. As you type the letters, those tracks will fade in and out accordingly.
The ultimate goal is ~8000 words of story and ~2 hours of gameplay with a 2$ price tag. Depending on playtester playtimes, I might bump that up to 3-4$. The game will be released on Steam, Itch.io, and the high seas simultaneously. Steam will have the mentioned price tag, Itch.io will have pay-what-you-want with a suggested price of roughly double Steam's, and the high seas version will obviously be free. The demo version on Steam will consist of the first chapter+challenge word of the story.
If you want to try the alpha builds of the game, you can check them out on my fileserver.